RAID: World War II Wiki

RAID: World War II features numerous World War II weapons, as the perfect implements for... Killing Nazis.

Overview[ | ]

Every character carries a primary weapon, sidearm, grenade and melee weapon.

Sidearms, grenades, and melees are universal between Classes, but many Primary weapons have Class restrictions:

Primary Weapons[ | ]

Assault rifles[ | ]

Weapon class usable by any raider.

Weapon Level Type Damage Magazine Total ammo Rate of fire Accuracy Stability
M1 carbine none/3 Rifle 52 15 75 (+15) 520 67 80
M1 Garand 10/13/15 Rifle 75 8 56 (+8) 520 56 70
StG 44 33/38/40 Rifle 58 15 60 (+15) 540 59 50

SMGs[ | ]

Weapon class usable only by Assault, Insurgent and by Recon.

Weapon Level Type Damage Magazine Total ammo Rate of fire Accuracy Stability
Sten MkII none/3 SMG 42 32 128 (+32) 550 36 60
Thompson M1A1 10/11/15 SMG 37 20 100 (+20) 720 56 32
MP 38 23/25/28 SMG 48 32 128 (+32) 520 44 80
Sterling Machine Carbine 33/38/40 SMG 45 20 120 (+20) 600 36 50

LMGs[ | ]

Weapon class usable by only Demolitions and Assault.

Weapon Level Type Damage Magazine Total ammo Rate of fire Accuracy Stability
BAR heavy rifle none/3 LMG 58 20 80 (+20) 500 56 32
Degtyaryov DP-28 13/15 LMG 54 47 94 (+47) 600 56 50
Bren 25/28 LMG 63 20 100 (+20) 600 56 50
MG 42 38/40 LMG 34 50 150 (+50) 1000 48 32

Shotguns[ | ]

Weapon class usable by Demolitions or by Insurgent.

Weapon Level Type Damage Magazine Total ammo Rate of fire Accuracy Stability
M12 shotgun none Shotgun 32 (x14) 6 18 (+6) 91 36 24
Ithaca 37 23/28 Shotgun 32 (x14) 6 18 (+6) 97 36 32
Browning Auto-5 33/40 Shotgun 30 (x14) 5 15 (+5) 430 36 32
Double-Barrel Shotgun 10/13 Shotgun 36 (x14) 2 26 (+2) 300 36 76

Sniper rifles[ | ]

Weapon class only usable by Recon.

Weapon Level Type Damage Magazine Total ammo Rate of fire Accuracy Stability
Springfield M1903 rifle none Sniper rifle 180 7 18 (+7) 80 97 12
Karabiner 98k 10 Sniper rifle 160 7 23 (+7) 75 91 24
Mosin Nagant 23 Sniper rifle 180 7 17 (+7) 77 93 32
Lee-Enfield 33 Sniper rifle 160 7 23 (+7) 75 91 60

Secondary Weapons[ | ]

Weapon Level Fire mode Damage Magazine Total ammo Rate of fire Accuracy Stability
C96 Mauser none Semi-automatic 43 10 40 (+10) 545 51 50
Tokarev TT-33 5 Semi-automatic 45 8 56 (+8) 600 44 32
Sawn-off Shotgun 8/11/19 Break action 30 (x14) 2 20 (+2) 300 36 70
Webley Mk VI 17/18 Semi-automatic 75 6 24 (+6) 240 65 12
Welrod 9/16/22/23 bolt-action 90 5 15 (+5) 47 57 32
Colt M1911 30 Semi-automatic 38 7 49 (+7) 600 54 32

Grenades[ | ]

Weapon Level Damage Effect range Throw distance Amount
Decoy Coin 7/11/15 15 (direct hit) 5000 200 5
Gold Bar 10/12/15 150 (direct hit) - 560 5
Concrete Grenade 6/7/8 800 900 275 3
Spring Mine 10/12/20 750 550 150 2
343d Hand Grenade 19/20/21 850 900 210 4
Mills Grenade 31 900 700 210 3
Thermite Grenade - 10 every 0.875s = 400 (fire)
30 every 0.333s = 120 (fire explode)
380 (fire)
500 (fire explode)
210 1
M24 Stielhandgranate none 600 850 350 3

Melee[ | ]

Weapon Damage Knockback Range Charge time
BC41 knuckle knife 80-150 80-150 185 1
Bloody Machete
German knuckleduster
Lockwood Brothers push dagger
M3 combat knife
Robbins Dudley push dagger
The Admiral's Dagger
The Marching Mace

Notes[ | ]